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c++ - What is an SDL renderer? - Stack Overflow I'm starting with SDL2 and having some trouble trying to understand what an SDL_Renderer is What is it? What does it do? What's the difference between SDL_Renderer, SDL_Window, SDL_Surface and
SDL_GetKeyboardState not capturing key presses - Stack Overflow I am trying to make a controller for a game with SDL 2(didn't want to ask on gamedev since it is not a game issue directly) I use SDL_GetKeyboardState to see if the navigation arrows are being pres
c - Drawing a rectangle with SDL2 - Stack Overflow SDL_Renderer* SDL_CreateRenderer(SDL_Window* window, int index, Uint32 flags) index defines what driver to use Set it to -1 to use the first driver that supports the other arguments flags are used to make the rendering optimized, software rendiring, prevent vsync, etc Set it to SDL_RENDERER_ACCELERATED
How do I use SDL2 in my programs correctly? - Stack Overflow I want to make a game using SDL2, but I'm unable to compile and or run my code, please help! SDL2 is notoriously hard to set up, and it's often the first library aspiring game developers try to use
SDL. h no such file or directory found when compiling Here's a piece of my current Makefile: CFLAGS = -O2 -Wall -pedantic -std=gnu++11 `sdl-config --cflags --libs` -lSDL_mixer I have libsdl installed properly, SDL h is in usr include sdl where it be
Achieving a constant frame rate in SDL - Stack Overflow I'm trying to make an SDL program that runs with a constant frame rate However I'm finding that even though my program is lagging a lot and skipping a lot of frames (even though it's running at a
sdl - How to use OpenGL context in SDL2? - Stack Overflow My questions are How to use OpenGL context in SDL2? What library libraries is are needed to use OpenGL in SDL2? I am on Windows 10, vs2019 I am trying use OpenGL context in SDL2 I followed the