How do I use SDL2 in my programs correctly? - Stack Overflow I want to make a game using SDL2, but I'm unable to compile and or run my code, please help! SDL2 is notoriously hard to set up, and it's often the first library aspiring game developers try to use
c++ - Using SDL2 with CMake - Stack Overflow I'm trying to use CLion to create a SDL2 project The problem is that the SDL headers can't be found when using #include's My CMakeLists txt file: cmake_minimum_required(VERSION 2 8 4) project(
sdl 2 - Installing SDL2 on Linux - Stack Overflow SDL2 is available as packages in Debian unstable, testing, and wheezy-backports I have no experience with Ubuntu or Mint, but there might be similar packages available for those distributions
How to install compile SDL2 C code on Linux Ubuntu I'm currently doing some C programming and I actually want to use the SDL library I want to build a Small 2D game in C on Linux to sharp my skills a bit My issue is I'm not a super Makefile user
Game controller button number incompability between SDL2 and other . . . You can convert between SDL2 and Gamepad API buttons fairly easily because they both define essentially the same set of standard buttons The Windows game controller utility (joy cpl) doesn't try to remap gamepad buttons It's using DirectInput API, which chooses button indices based on the HID usage identifier assigned to each button input