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- c++ - Using SDL2 with CMake - Stack Overflow
I'm trying to use CLion to create a SDL2 project The problem is that the SDL headers can't be found when using #include's My CMakeLists txt file: cmake_minimum_required(VERSION 2 8 4) project(
- How do I use SDL2 in my programs correctly? - Stack Overflow
I want to make a game using SDL2, but I'm unable to compile and or run my code, please help! SDL2 is notoriously hard to set up, and it's often the first library aspiring game developers try to use
- sdl 2 - Installing SDL2 on Linux - Stack Overflow
SDL2 is available as packages in Debian unstable, testing, and wheezy-backports I have no experience with Ubuntu or Mint, but there might be similar packages available for those distributions
- How do I statically link SDL2 in Visual Studio 2022?
How do I link SDL2 statically without having to have DDL's? also I've read somewhere online that you have to statically build DDL's into lib libraries?
- How to render text in SDL2? - Stack Overflow
I'm using an SDL_Window and SDL_Renderer Is it possible to use SDL_TTF with SDL_Render SDL_Window? If so, how?
- SDL. h no such file or directory found when compiling
3 the simplest idea is to add pkg-config --cflags --libs sdl2 while compiling the code g++ file cpp `pkg-config --cflags --libs sdl2`
- Game controller button number incompability between SDL2 and other . . .
You can convert between SDL2 and Gamepad API buttons fairly easily because they both define essentially the same set of standard buttons The Windows game controller utility (joy cpl) doesn't try to remap gamepad buttons It's using DirectInput API, which chooses button indices based on the HID usage identifier assigned to each button input
- SDL2 cross-platform OpenGL 3+ and OpenGL ES 2. 0 or 3. 0
Is there some super-easy basic hello world cube project (with setup tutorial) for SDL2 that builds and runs easily across (Windows, Linux eg Ubuntu, Mac OS X, Android, iOS), using modern OpenGL as in OpenGL 3 x or 4 x and OpenGLES 2 0 or 3 0?
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