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SDL INTERNATIONAL

MONTREAL-Canada

Company Name:
Corporate Name:
SDL INTERNATIONAL
Company Title:  
Company Description:  
Keywords to Search:  
Company Address: 1801 Av McGill College,MONTREAL,QC,Canada 
ZIP Code:
Postal Code:
H3A 
Telephone Number: 5148442577 
Fax Number: 5144991818 
Website:
 
Email:
 
USA SIC Code(Standard Industrial Classification Code):
0 
USA SIC Description:
BAKERS 
Number of Employees:
 
Sales Amount:
Less than $500,000 
Credit History:
Credit Report:
Unknown 
Contact Person:
 
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Company News:
  • Simple DirectMedia Layer - Homepage
    About SDL Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D It is used by video playback software, emulators, and popular games including Valve 's award winning catalog and many Humble Bundle games
  • SDL3 Tutorials FrontPage - SDL Wiki
    SDL Tutorials The best place to find simple SDL3 tutorials at the moment is examples libsdl org, which offers small programs that each demonstrate one feature of the library Most of the examples are 100-300 lines of C code
  • SDL2 Installation - SDL2 Wiki
    SDL 2 0, unlike 1 2, uses the zlib license, which means you can build a static library linked directly to your program, or just compile SDL's C code directly as part of your project, without requirements to publish your source code, etc
  • SDL3 FrontPage - SDL Wiki
    SDL officially supports Windows, macOS, Linux, iOS, and Android, and several other platforms SDL is written in C, works natively with C++, and has bindings available for several other languages, including C#, Python, and Rust
  • SDL2 Tutorials - SDL2 Wiki
    A video tutorial showing how to setup SDL 2 0 with codeblocks mingw32 compiler with OpenGL 3 0+ compiling GLEW libraries
  • SDL2 FrontPage - SDL2 Wiki
    SDL officially supports Windows, macOS, Linux, iOS, and Android Support for other platforms may be found in the source code SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python SDL 2 0 is distributed under the zlib license
  • SDL2 Introduction - SDL2 Wiki
    The Simple DirectMedia Layer library (SDL) is a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms
  • Announcing the SDL 3 official release! - SDL Announcements - Simple . . .
    This is a stable bugfix release, with the following changes: Added support for SDL_PIXELFORMAT_MJPG to SDL_DuplicateSurface () Added SIMD blitters for 8888 to 8888 swizzled format conversion Return
  • Simple DirectMedia Layer - Language Bindings
    While SDL is written in C, it works well with C++ and many people like to use it with various scripting languages and special purpose programming languages SDL 2 0 language bindings are available here
  • Using OpenGL With SDL - Simple DirectMedia Layer
    SDL has the ability to create and use OpenGL contexts on several platforms (Linux X11, Win32, BeOS, MacOS Classic Toolbox, Mac OS X, FreeBSD X11 and Solaris X11)




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