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How to make the script wait sleep in a simple way in unity In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication playModeStateChanged specifically PlayModeStateChange EnteredEditMode and or PlayModeStateChange ExitingPlayMode at which point you can Cancel your tasks I plonk all this in my class EditorWatcher
Unity: Conflict between new InputSystem and old EventSystem You probably tried to import a new input system package for multiple input devices compatibility These type of errors are due to conflict between old and new input system packages and are probably resolved in latest updates To resolve this issue, Go to Edit -> Project Settings -> Player ->Under Other Settings under Configuration is the option Active Input Handling Select Both Unity will
In Unity, how can I pass values from one script to another? 31 In Unity, I want one object to have a falling speed variable that all the other objects can access For various reasons, I can't use the inbuilt gravity for what I'm trying to do How can I access a variable in one object repeatedly, so that when it updates I get the updated variable, from another object?
Unity, rotating a Vector3 along an axis - Stack Overflow For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3 up) Can I do it using built-in methods, or should I use coordinate geometry and trigonometry?
c# - Display live camera feed in Unity - Stack Overflow I have a question regarding Unity I hope this hasn't been answered before I want to connect a Camera (like a HD cam) to my computer and the video feed should be displayed inside my Unity scene T
How to change text by script in Unity - Stack Overflow Here in Unity, you have a component-oriented design Text and Button are just Components of GameObject entities Most parts of your game scripts are also Components that are attached to GameObject This is a core concept you'd need to realize when you come from JS In short, to change a text by clicking the button you need: 1) Create a GameObject with a Text component; 2) Create a GameObject
How do I export whole Unity project with all scenes? I want to export my Unity project as a ZIP folder, but I can't When I click on Asset gt; Export Packages, only one scene gets exported I want to export the project so that I can send it