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TOYS R US

KAMLOOPS-Canada

Company Name:
Corporate Name:
TOYS R US
Company Title:  
Company Description:  
Keywords to Search:  
Company Address: 500 Notre Dame Dr,KAMLOOPS,BC,Canada 
ZIP Code:
Postal Code:
V2C 
Telephone Number: 2508518250 
Fax Number:  
Website:
 
Email:
 
USA SIC Code(Standard Industrial Classification Code):
704018 
USA SIC Description:
TOY STORES TOYS R US 
Number of Employees:
 
Sales Amount:
Less than $500,000 
Credit History:
Credit Report:
Unknown 
Contact Person:
 
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Company News:
  • Which feature do you need the most? - Page 2 - OTOY Forums
    for doing what? hairy carpets? beautiful virtual girls? toys? You architecture and furniture guys offten forget, that this is not the only usage of 3D I finished an animation project this year where the main characters were 4 bears I did it with Octane cause the deadline was tight and guess what no fur on bears only textue
  • Which feature do you need the most? - OTOY Forums
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  • Space Picnic - OTOY Forums
    Oh it's big, i love it ! i have only one commentary : where i buy this toys?
  • Preview of OctaneRender for Blender - OTOY Forums
    Hi everyone, we are very pleased that we can finally announce a very highly anticipated project: a fully integrated OctaneRender for Blender plug-in is coming which will be developed by JimStar, who is also developing and maintaining the excellent OctaneRender for Maya integrated plug-in Blender users will be pleased to know that they will soon be able to experience the incredible speed and
  • Noise reduction - OTOY Forums
    Hi all With all this time on my hands right now its allowing to to get stuck in more to octane but also coming up against issues that need remedies Im rendering out glass but am getting quite a bit of noise in the texture I've upped the denoiser but its still occurring as you can see from my screen shot Does anyone have any good remedies for this type of thing? Thanks PG
  • Octane Render for SketchUp 3. 08. 1. 0 Stable Release
    Release Notes for Octane Render SketchUp Plugin 3 08 1 0 This release is mainly to bring in all changes in the Octane 3 08 and 3 08 1 SDK builds We are approaching the end of the Octane 3 series; there is likely to be at most one more 3 x plugin before we switch to the Octane 4 series New features in Octane 3 08 Octane 3 08 1 release notes Changes in 3 08 and 3 08 1 plugins We now support
  • OctaneRender 2023. 1 for Houdini production (2023. 1. 0. 0) - OTOY
    This is a production release of the OctaneRender™ 2023 1 0 0 for Houdini™ plugin compiled with the Octane 2023 1 core This 2023 1 0 0 release is available for the latest Houdini production builds on Windows x64, Linux, and macOS arm64 (except for Houdini 20) Houdini production builds supported by this release: 18 5 759, 19 0 720, 19 5 534, 19 5 569, 19 5 605, 19 5 773 If you are not
  • Octane Render vs Luxrender - OTOY Forums
    I did some test with Octane render and Luxrender The Octane picture rendered nearly 9h, the luxrender image rendered nearly 10h (sorry i can't control it while sleeping) I don't see much of a difference between those two pictures, regardless to the colors Both are using a Depth of 16 So i don't see the "1000%-5000% (10X to 50X) speed increase" like it is described at the homepage of
  • Panoramic Spherical Mode with Postprocessing = SEAM - OTOY
    We have tested V3 b2 in panoramic spherical camera mode 360 180 while working on Stereoscopic 360 VR project and get a seam in image while using postprocessing bloom and glare effects Is there anyway to fix this problem I know that its a post-module and effects are based on luminance data, but this effect becomes useless in this Sphere 360 case Even in AE or any other post-processing
  • Foundry Modo - OTOY Forums
    Forum permissions You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your




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