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Snap! Tips - a list of useful tips in Snap! Useful Tips in Snap! This is a list of the most useful tips in the Snap! editor in case you don't know This is a wiki post, you can edit this post, but: Rules for editing Follow the above rules Editing this post without following the rules may have a risk of being reverted Tips (you may edit this part and below) 1 - Previous costume Do not use switch to costume ((costume #) - (1)) block and
Snap! v10. 5 released - Announcements - Snap! Forum We’ve just released @SnapCloud v10 5 featuring sound recording capabilities on iOS devices and a new block for getting tilt sensor data from your phone or tablet
How to correctly iterate through objects costumes list? - Snap! Editor . . . Hello everybody! Immediately felt in love with Snap! once I got to know it, and wanted to thank you, devs and forum users, for all of your work and participation It inspires! I have a question regarding objects' attributes Maybe it's quite obvious as it is and or well-explained in a certain Reference chapter I skipped, but there's the one thing I wanted to implement in my tiny deckbuilding
Jumping script! - Snap! Editor - Snap! Forum brother helping sister here! so my sister is making a platformer and wanted to know how to make the player able to move while jumping! I don't know so could we get some help? link: azval level pro by sirhopsalot | Snap! Build Your Own Blocks
Art Music - Module 9: Designing Games (Spring 2025) In this week's module, we will begin exploring how to create games in Snap! Since games tend to be more complex, this module will extend across multiple weeks, as we develop concepts, create first drafts, and then refine mechanics and features As a jumping off point, please review the documents on the course page for the module on Designing
V10. 4 has been released - Snap! Editor - Snap! Forum 10 4 0: Notable Changes: "Quicksteps" Evaluation - Dynamic Scheduling: Keep stepping non-animating processes between animation frames, makes "warp" and "turbo mode" largely obsolete for number crunching and improves musical thread synching Floating point precision random numbers - pick a random float by entering an integer with a decimal point into at least one of the "pick random" reporter's
Making Pong - Snap! Editor - Snap! Forum Hello, and welcome Snap! It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general
Help with Optimization - Snap! Editor - Snap! Forum Snap! is a blocks-based programming language built by UC Berkeley and used by hundreds of thousands of programmers around the world (Also, ignore the costumes for the enemy, sword, and player, and how tile collision doesn't work correctly with those costumes Those are placeholders, and once I have the actual costumes, it will work much better
How to have multiple timers? - Snap! Editor - Snap! Forum Hi, so I was working on a game and used the 'timer' block in more than one script Both scripts are within the same sprite, and both have a 'reset timer' block at the end And I noticed the longer timer doesn't do anything because the smaller timer gets reset before it So I was wondering if there was an inbuilt way to have separate timers or if I'd just have to build my own? Thanks in advance