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How to make the script wait sleep in a simple way in unity In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication playModeStateChanged specifically PlayModeStateChange EnteredEditMode and or PlayModeStateChange ExitingPlayMode at which point you can Cancel your tasks I plonk all this in my class EditorWatcher
Unity: Conflict between new InputSystem and old EventSystem You probably tried to import a new input system package for multiple input devices compatibility These type of errors are due to conflict between old and new input system packages and are probably resolved in latest updates To resolve this issue, Go to Edit -> Project Settings -> Player ->Under Other Settings under Configuration is the option Active Input Handling Select Both Unity will
Reload Scripts Assemblies (busy for long time) Unity Freezes Whenever I make any changes in scripts, even small changes, Unity script assemblies take too much of time to compile and load Sometimes it freezes Unity entirely and in the Task Manager I can see "application not responding" for the Unity session
Unity - how to make material double sided - Stack Overflow Search for the issue gives a number of solutions, but they don't work for some reason in mine Unity3D 5 4 Like camera inside a sphere I do not see cull and or sides in material in Unity editor
How to Rename a Unity Project? - Stack Overflow I want the entire unity project to be in a subfolder of the 'main' project folder, which will contain things like docs and source control hidden folders, build artifact folders, etc I'd like to name the Unity project folder "source" Is there any way to do this without unity also renaming the sln to "source sln"?
c# - Making a timer in Unity - Stack Overflow I have a problem in Unity I need a countdown in my project But this countdown will count 2 times For example, 3 seconds a job will be done, 2 seconds another job will be done and these works will
Streaming assets folder VS Resources Folder in Unity? 1- Unity will include the dependencies of an asset when you put it in a Resources folder, Streaming Assets won't 2- Using Resource API you can both load an asset and deserialize it using Streaming Assets you have to do all file operations manually