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How to make the script wait sleep in a simple way in unity In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication playModeStateChanged specifically PlayModeStateChange EnteredEditMode and or PlayModeStateChange ExitingPlayMode at which point you can Cancel your tasks I plonk all this in my class EditorWatcher
Unity: Conflict between new InputSystem and old EventSystem You probably tried to import a new input system package for multiple input devices compatibility These type of errors are due to conflict between old and new input system packages and are probably resolved in latest updates To resolve this issue, Go to Edit -> Project Settings -> Player ->Under Other Settings under Configuration is the option Active Input Handling Select Both Unity will
How to fix Gradle Build Failed on Unity? - Stack Overflow 0 I upgraded the product from unity 2020 3 9f1 to 2022 3 16f1, unchecked everything under the "build" like the custom main manifest Re importer the admob plugin and resolved then i checked only the "custom main gradle template" and the "custom gradle properties template" resolved again and started the build
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