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Seedable Deterministic RNG (Slay the Spire, Balatro, Spelunky, etc. ) Hi, I’ve been curious about how seedable deterministic RNG works in games like, say, Slay the Spire, where you can input the seed, and the random-generated events will produce the same outcome for that seed
RNGNeeds Documentation The plugin supports all LTS versions of Unity and offers a range of powerful features You can pick multiple items at once using various probability methods, including pure random selection It also offers an easy way to retain a preferred seed, set a custom one, or implement your own Seed Provider
GitHub - againey MakeIt. Random: Unity code library for generating . . . The foundation of MakeIt Random is the concept of a Random Engine, an object providing the basic services of a pseudo-random number generator (PRGN), responsible for generating a deterministic sequence of seemingly random bits initialized by a seed value
Unity - Scripting API: Random All properties and methods in UnityEngine Random that work with or derive work from float-based randomness (for example value or ColorHSV) will use an inclusive upper bound This means that it is possible, though as rare as any other given value, for the max to be randomly returned
Generating Predictable Random Numbers in Unity But many procedural games require random number generators (RNG) to be predictable, for example to generate the same world from a single seed value In these cases it’s important to approach random number generation deliberately
Procedural Generation Unit Tests: Deterministic Checks In engines like Unity, avoid using UnityEngine Random in tests and instead create a deterministic wrapper The tradeoff is extra plumbing, but it pays off by removing flakiness from environmental noise
Is Unity. Mathematics. Random deterministic? Given the same seed, will I get the same random numbers regardless of platform, unity version, mathematics version, ILCPP, or Burst? If it is deterministic, I could get the same random numbers in the client and server to procedurally generate the same content by sharing a seed
Unity Random Number Generator | ReelMind Unity’s RNG tools have become a silent powerhouse for AI content platforms like Reelmind ai, enabling everything from deterministic video generation to stylized image fusion