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[Open Assets] - Apply Momentum - SRB2 Message Board Apply Momentum - By ThatOneCartridgeGuy This here lua addon is designed to give the player momentum by manipulating the player's current normalspeed based on their current Z position when on the ground This, and an obvious speed cap to make
[Open Assets] - [v1. 3] CrossMomentum - SRB2 Message Board Featuring momentum, new character movesets, tricks, hyper forms, and much, much more! This mod has a downright ridiculous amount of content, so i'm gonna split this up into sections Global changes Momentum Almost all characters now are able to gain momentum by either running rolling down slopes, or simply running on flat ground for a long
Momentum+ - SRB2 Message Board And if you meant the other way around, the gif you posted shows that Sonic does keep momentum when Rolling, so it seems to work as intended Maybe if you tell me which level you used to showcase it, I can better understand what you mean
Sonic Advance 2: Boostmentum | SRB2 Message Board This mod is based off of the Sonic Advance 2 boost and is also a momentum mod Unlike the modern Sonic boost where you just press a button, instead you have to earn your boost! You get it by either charging up from sustained speed, or from huge speed increases (slopes, etc )
[Open Assets] - 10-Line Momentum - SRB2 Message Board KirbyAnniv submitted a new resource: 10-Line Momentum - Momentum in just 10 lines! Does exactly what it says, Momentum in just 10 lines of code This is completely reusable for anything you do, don't even need to credit me Read more about this resource
[Open Assets] - [v1. 3] CrossMomentum - SRB2 Message Board i think it's technically an addon conflict that you can access it in some places at all, but like, it's still a character in the mod which i think is more of an inconvenience than anything
[Open Assets] - Classic-Based Physics Changes - SRB2 Message Board Script which preserves the player's momentum on the ground In addition, some characters have had certain speed restrictions tweaked or removed Changes include: Players can now run beyond their normal movespeed if carrying momentum from a
[Open Assets] - The Momentum Mod | SRB2 Message Board Script which preserves the player's momentum on the ground In addition, some characters have had certain speed restrictions tweaked or removed Changes include: Players can now run beyond their normal movespeed if carrying momentum from a spring, slope, etc Sonic's thok reduced from 60 to 50; Jumpthok ability's horizontal thrust scales with
[Open Assets] - Extra spicy momentum! | SRB2 Message Board it's a momentum mod, so it gotta have some stuff that does have nothing to do with momentum no air walk - i hate air walk cool dash thing idek - now if you go fast you change into the dashmode animation, instead of it being triggered once you go in dashmode, works with shadow too