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基础 · ray-cast ray-mmd Wiki - GitHub Ray-MMD 的配置文件,修改后需要打开ray fx对它保存一下用于通知MMD再次编译: ray fx: Ray-MMD 的Effect文件,通过ray conf来禁用启用一些特效: ray x: MME允许通过读取x文件绑定的fx文件,从而对模型进行渲染: ray_advanced conf: Ray-MMD 的配置文件的微调,通常情况下不需要修改
GitHub - ray-cast ray-mmd: The project is designed to create a . . . Ray-MMD is a free, powerful library and an extension pack of mikumikudance, offering an easy way of adding physically-based rendering with high-freedom of operation it is written in hlsl lang with DX9 env and based on mikumikueffect
GitHub - powroupi blender_mmd_tools: mmd_tools is a blender addon for . . . mmd_tools creates an empty model named "MMD_Camera" and assigns the motion to the object If you want to import multiple motions or want to import motion with offset, edit the motion with NLA editor If the origin point of the motion is significantly different from the origin point of the model, rigid body simulation might break
MMD-Blender blender_mmd_uuunyaa_tools - GitHub mmd_uuunyaa_tools is a blender addon for adjust scenes, models and materials in concert with UuuNyaa blender_mmd_tools mmd_uuunyaa_toolsは UuuNyaa blender_mmd_tools と連携してシーン、モデル、マテリアルを調整するためのBlenderアドオンです。