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[1. 12. 5] Luciole 1. 9 - KSP1 Mod Releases - Kerbal Space Program Forums The 'Mosquito' engine used by the Luciole Heavy acts a bit strangely for me, there's a ~20% zone at maximum and minimum throttle where the sound and visual effects from the engines don't change when the throttle is adjusted- it works fine in the middle, from ~20-80%, but it's silent below ~20% throttle with no engine plumes and doesn't change
[1. 12. 5] Luciole 1. 9 - Page 10 - Kerbal Space Program Forums Luciole 1 6 [2021-01-25]----- - Add Waterfall Support - Fix for KSP 1 11 - Support new 1 11 inventory system - Include Thumbs picture for inventory - New Subassemblies craft files - New CubeSat Ion Engine
[1. 12. 5] Luciole 1. 9 - Page 9 - Kerbal Space Program Forums That said, even in JNSQ scale Luciole is extremely overpowered and wrecks the balance of the game by giving you much more powerful parts earlier and smaller than the 1 25m parts As such although the parts are really amazing since I haven't had the time to figure out the best way to nerf them to give reasonable performance in JNSQ I've had to
[1. 12. 5] Luciole 1. 9 - Page 2 - Kerbal Space Program Forums Luciole 1 1 [2020-04-16] ----- - New Radial Decoupler - New Little Fin for a better control - New 0 3125 LFO tank for liquid booster (3 sizes) - New 0 3125 NoseCone - New 0 3125 Probe - New CubeSat - New Payload Adapter - Navier texture update - LFO Tank mass cost ratio adjusted - Updated craft files - Fx not used removed - Fx fix at low
[1. 12. 5] Luciole 1. 9 - Page 6 - Kerbal Space Program Forums Luciole 1 4 [2020-08-05] ----- - 2 New LaunchPad - Fix HyperNavier attach node - Fix Luciole Pod Engine Fx - Updated Craft Files Github Spacedock Thanks for this looking forward to trying it out!
[1. 12. 5] Luciole 1. 9 - Page 8 - Kerbal Space Program Forums Luciole 1 6 is online Github Luciole 1 6 [2021-01-25] - Add Waterfall Support - Fix for KSP 1 11 - Support new 1 11 inventory system - Include Thumbs picture for inventory - New Subassemblies craft files - New CubeSat Ion Engine
Stockalike Astra Rocket 3. x - Kerbal Space Program Forums Picture by @Zarbon44 Stockalike Astra Rocket 3 xv1 1 1 (26 May 2021)A Small Collaboration Between @Beale and @EStreetRockets This mod adds the Astra Rocket 3 x to the game in a stockalike style It is meant to mesh well with Luciole, Bluedog Design Bureau, and other stockalike mods Gallery Spoil
[WIP] SheepDog Institute [VAB Organizer Support Mod] Luciole (Support from jthero3) Mk2Expansion (Support from jthero3) NSS OctoSat-SOAR S3-A300t (Support from jthero3) Planeside Exploration Technologies (Support from jthero3) Additional Subcategory Support: Buoyancy Cameras Cores Expansion Boards Fabrication Fluid Containers Life Support Manipulator Arms
[1. 9. 1-1. 10. 1] Kiwi Tech Tree Overhaul 1. 3. 0 (17 December 2020) 1 0 0RC2 (12 November 2020): Fixed Parachute Single being in start node; Fixed missing costs in Knes; Fixed cost of James Webb Telescope; Added missing structural upgrades in Near Future Construction; Fixed cost in Orion SpineS and SpineL; Small cost rebalancing in Stock, Open Cockpit, Luciole, Knes, AirplanePlus, CRE; Fixed duplicate