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LOOT: The Load Order Optimisation Tool While sorting, LOOT checks for load order errors (such as incompatibilities and missing requirements) and notifies you of any issues that it detects It also provides thousands of plugin-specific messages, such as usage notes and bug warnings, to help keep your game healthy
LOOT: Documentation LOOT, libloot and Metadata Syntax LOOT's documentation is hosted on Read The Docs: LOOT libloot and metadata syntax Help FAQs How To Report Issues Helpfully Introduction To Load Orders Dirty Edits, Mod Cleaning CRCs Setting Windows' File Permissions Changing plugin types in Starfield Contributing How To Contribute Masterlist Editing Regular
LOOT: Introduction To Load Orders - GitHub Pages This page provides a general overview of load ordering in the games LOOT supports for those who are unfamiliar with the concept For simplicity, "the game" will be used when the text refers to any of the games that LOOT supports
LOOT: Unofficial Tutorials Some LOOT users have created tutorial videos to help others get the most out of LOOT The videos linked below have been submitted by their creators for inclusion on this page, and checked for a reasonable level of accuracy
LOOT: Masterlist Search Search for a plugin name to find matching entries in the LOOT masterlists Partial matching is only supported for non-regex entries, so use the full plugin name to find any regex entries for it
LOOT: FAQs LOOT instead reads the contents of each plugin to see which plugins conflict, etc and uses that information to decide on the best ordering This means that it can sort all plugins without needing them to become recognised first
LOOT: Dirty Edits, Mod Cleaning CRCs - GitHub Pages LOOT plays a key role in these efforts, as it holds the complete list of all known dirty mods (as does BOSS), and it uses this information to provide notification messages to users for any dirty mods they have installed
LOOT: Changing plugin types in Starfield - GitHub Pages On June 9, 2024, Bethesda released the Starfield Creation Kit as part of their June 2024 Update The workflow through which mods are created and shared with the community has undergone some fundamental changes, as mod authors now create their mods as esp files - with the intention of never using these files in-game Instead, these files are now expected to be converted to esm masters, which
LOOT Settings File Converter LOOT Settings File Converter settings yaml settings toml settings yaml %LOCALAPPDATA%\LOOT\ settings toml YAML Drag 'n' drop (or paste the contents of) your settings yaml here
LOOT: Masterlist Editing LOOT will attempt to merge entries if there are more than one for a plugin, but some metadata may be lost in the process, so it's always safer to only have one entry per plugin Don't open the masterlist and do a Ctrl-F search for the plugin filename, or anything similar