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REASSEMBLY | Anisoptera Games Homepage Reassembly is a spaceship building game for PC with an emphasis on aesthetics and combat Collect resources, expand and grow your fleet, and conquer your personal galaxy Ships are assembled out of hundreds of individual blocks in a sophisticated spaceship editor Reassembly was developed by Anisoptera Games
Docs - REASSEMBLY Reassembly Modding This document describes the process of creating mods for the game Reassembly and documents the data file formats loaded by the game A “mod” in Reassembly is essentially a directory containing modified data files Mods data files are in the same format and may override any of the data files packaged with the game – the exact method by which mod data overrides or is
Sandbox Tutorial - REASSEMBLY 2 Select the “Sandbox” button from the Reassembly main menu 3 Move the deploy location away from the “In the Beginning was the Command Line” by double clicking somewhere Pan with WASD 4 Use the “ minpalette [faction] ” command to load all blocks from your faction and place them in the sandbox at the deploy location
Reassembly Standalone Ship Builder The standalone ship builder is a self contained version of the complete spaceship editor component from the full game It comes packaged with a few tracks from the full soundtrack and all the ships…
Reassembly Beta Plan Reassembly is a complex game and introducing new players of all skill levels gracefully continues to be something we work on We want to be respectful of player’s time and intelligence, providing guidance where confusion and frustration would otherwise result but without being patronizing
Development Log | REASSEMBLY | Anisoptera Games Homepage Reassembly’s fantasy is “build a fleet of spaceships out of blocks and pilot them in combat” The open world game mode was designed to give players a reason to build different types of spaceships and to generate diverse combat scenarios Tournament mode gives more reasons to build spaceships
Anisoptera Games Reassembly is the culmination of a long series of space ship game prototypes, LEGO creations, and research into social insect behavior, astrodynamics, ancient Chinese fiction, and robotic motion planning
Sandbox Console Docs | REASSEMBLY Cvars reference The CVARS are internal variables that control many aspects of Reassembly Cvars can be modified immediately within the console via the “cvar” command, or by modifying the cvars txt in the save directory cvars txt is loaded at game startup This guide omits – for convenience – the ‘k’ which appears in front of all CVARS elements: eg kBigTimeStep