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bar. sync 0 in sass code - CUDA - NVIDIA Developer Forums I would like to know if BSYNC is the corresponding instruction for bar sync 0 or it is something else In my cu file, I have these asm statements asm volatile ("bar sync 0;"); asm volatile ("mov u64 %0, %%clock64;" : "=l" (start) :: "memory"); asm volatile ("ld global ca u64 data, [%0];"::"l" (ptr+offset):"memory"); …
How to understand the result of SASS analysis in CUDA GPU I guess that cuda save some parameter information like grid size, block size and array base address into constant memory In this case, c [0x0] [0x20] is the base address of an array
GitHub - 0xD0GF00D DocumentSASS: Unofficial description of the CUDA . . . nvcc is used to compile example cu to cubin binaries for a list of architectures cc is used to compile intercept c to a so library that serves as a man-in-the-middle for data from memcpy calls We intercept nvdisasm applied on each binary file using intercept so
Re-converging control flow on NVIDIA GPUs - Collabora bar_sync_nv %b0 In this new formulation, all control flow paths that flow through scope 2 eventually end up at scope_2_merge: and the bar_sync_nv intrinsic that ensures everything inside scope 2 re-converges
Control Flow Management in Modern GPUs - arXiv. org In this example, B0 is used in two BSYNC instructions: one in E that reconverges Threads 2 and 3, and another in F that reunites all threads Each BSYNC instruction requires a BSSY instruction to initialize the B0 register with the reconvergence mask
Convergence barrier for branchless CUDA conditional select Here is snippet that generates the confusing SASS instructions: The logic, for the sake of clarity, is fairly straightforward: the program traverses through all the triangles, and find the closest hit If the hit is closer than the currently recorded minimal hit distance (then valid would be true), we record the triangle index in min_index
[Solved]SASS Code Analysis - NVIDIA Developer Forums I have no idea on the meaning of second instruction I guess that cuda save some parameter information like grid size, block size and array base address into constant memory In this case, c [0x0] [0x20] is the base address of an array My question is how can i get those information