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UE5. 7 Substrate – Next-Gen Shading Workflow Explained This video is a great guide for anyone new to shading or getting familiar with Substrate, there are three key topics this video will cover 1 A breakdown of the PBR workflow 2 Substrates
Unreal Engine 5. 7 is now available Another powerful toolset reaching Production-Ready status with this release is Substrate, Unreal Engine’s state-of-the-art modular material authoring and rendering framework that offers inherent support for layered and blended materials
ArtStation - UE 5. 7 Substrate Materials On my current portfolio project, I’m exploring Unreal Engine 5 7’s Substrate material system (BSDF), which has been incredibly interesting and rewarding to work with Compared to traditional PBR workflows, Substrate offers a much more realistic and physically accurate approach to material creation
Unreal Engine 5. 7 Substrate Material Keywords (1) - F0 and F90 Master the UE5 Substrate material system Learn to use the crucial F0 and F90 parameters, understand the Fresnel Effect, and unlock complex PBR layering benefits over the traditional single-layer BRDF workflow