copy and paste this google map to your website or blog!
Press copy button and paste into your blog or website.
(Please switch to 'HTML' mode when posting into your blog. Examples: WordPress Example, Blogger Example)
Cleric Spell List - DND 5th Edition This cleric spell list includes optional spells available from Tasha's Cauldron of Everything For the cleric spell list without optional spells, see Core Cleric Spell List
Core Cleric Spell List - DND 5th Edition This cleric spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests For the complete cleric list, see Cleric Spell List
Cleric - DND 5th Edition The Cleric table shows how many spell slots you have to cast your cleric spells of 1st level and higher To cast one of these spells, you must expend a slot of the spell's level or higher
Cleric: Life Domain - DND 5th Edition As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level Choose any creatures within 30 feet of you, and divide those hit points among them
Cleric: Tempest Domain - DND 5th Edition Gods whose portfolios include the Tempest domain – including Talos, Umberlee, Kord, Zeboim, the Devourer, Zeus, and Thor – govern storms, sea, and, sky They include gods of lightning and thunder, gods of earthquakes, some fire gods, and certain gods of violence, physical strength, and courage In some pantheons, a god of this domain rules over other deities and is known for swift justice
Cleric: Arcana Domain - DND 5th Edition When you choose this domain at 1st level, you gain proficiency in the Arcana skill, and you gain two cantrips of your choice from the wizard spell list For you, these cantrips count as cleric cantrips
Cleric: Peace Domain - DND 5th Edition The second creature then takes all the damage instead Potent Spellcasting At 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip Expansive Bond At 17th level, the benefits of your Emboldening Bond and Protective Bond features now work when the creatures are within 60 feet of each other
Cleric: Order Domain - DND 5th Edition If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction immediately after the spell to make one weapon attack against a creature of your choice that you can see
Cleric: Trickery Domain - DND 5th Edition As an action, you create a perfect illusion of yourself that lasts for 1 minute, or until you lose your concentration (as if you were concentrating on a spell)
Cleric: Light Domain - DND 5th Edition Starting at 17th level, you can use your action to activate an aura of sunlight that lasts for 1 minute or until you dismiss it using another action You emit bright light in a 60-foot radius and dim light 30 feet beyond that Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage