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Home [reshade. me] ReShade features its very own shading language and compiler, called ReShade FX The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states,
6. 4 - ReShade Forum Changelog 6 4 0: Features: Added input blocking in games using "Get*Key*State", "GetRawInputBuffer", Windows hooks or DirectInput 8 for input
6. 5 - ReShade Forum Changelog 6 5 0: Features: Added support for using "BUFFER_COLOR_FORMAT" definition as ReShade FX texture format
ReShade ReShade features its very own shading language and compiler, called ReShade FX The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states,
Changing keybiding to start tutorial - ReShade Forum SierraPlays wrote: I'm late to what you said but I added the KeyMenu= line and nothing has worked because my reshade ini doesn't have an input space, in my sims it shows on the top it's loading but I can't open the menu
Sims 4 Crashes with Reshade installed Hi all, I've been trying to use Reshade in Sims 4 for the past few weeks without luck It will either crash immediately at launch, during a loading screen, or once I apply any shader
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