copy and paste this google map to your website or blog!
Press copy button and paste into your blog or website.
(Please switch to 'HTML' mode when posting into your blog. Examples: WordPress Example, Blogger Example)
World Keybinds - Plane Crazy Wiki Reappearance in Plane Crazy World Keybind bug as shown in the game Despite the deprecation of the World1-95 keybinds, they unexpectedly resurfaced The exact date of when this bug happened is unknown, but they were first reported in March 30, 2025 by a user named CollinCat100 Workarounds To fix the issue, players can: Resave the build
Configure Tool | Plane Crazy Wiki | Fandom The configure tool is a tool that can be found in the interface (bottom left corner of the users screen) used to change key-binds and properties of certain blocks
Update 108 | Plane Crazy Wiki | Fandom its the beginning of the new year and Plane Crazy just got a new (major) update in over 3 years, and players like me are super exited for not only what the update brings but what this means for Plane Crazy and Plane Crazy 2 Builds can now be dragged and rotated once physics are activated (must be standing to work) once launched, builds will now show your keybinds for your activated blocks
Interface - Plane Crazy Wiki The interface has two different variations The one used while in Build Mode and another in Flight Mode Flip button: Flips the build, the build will always faces forward north when flipping Gravity slider panel: A slider that controls the gravity, it will only affect you and your build There is a 'reset' button that puts the 'gravity value' to 180, which is the default You can also type
Basic Plane Tutorial | Plane Crazy Wiki | Fandom The camera icon (Default keybind for switching cameras: "C") switches your current camera to the next one By default (if not place any camera blocks) there are 3 cameras: first person, built-in camera (built-in to Roblox) and flight camera (the camera made for better flying experience)
Control Surface 1x2 | Plane Crazy Wiki | Fandom A version of control surface but twice longitude of one control surface 1x1 This part is responsible for controlling aircraft This part is automatically selected when opening the control surfaces tab This part can be controlled using both mouse and key control The setting of "Set controls automatically" responsible for mouse control You have to set the keybinds to use key control
Keybinding Issue · Issue #71 · przemykomo simple-planes - GitHub If a keybinding to access the plane engine is the same as another keybind, one of the keybinds won't work at all For example, if you have inventory set to [E] and access plane engine set to [E], either the inventory or plane engine won'
Plane Crazy got NEW UPDATE - YouTube They added shaders and object dragging feature to Plane Crazy Here is the keybinds to do that: -----------SHADERS-----------:shift + p = activate freecamshi
Universal Joint - Plane Crazy Wiki Keybinds Toggle - Toggles the universal joint Default keybind is F Up - Moves the universal joint upward Default keybind is U Down - Moves the universal joint downward Default keybind is J Left - Moves the universal joint to the left Default keybind is H Right - Moves the universal joint to the right Default keybind is K Sliders Friction - Increases the resistance of its movement Default