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What is Design Thinking? — updated 2024 | IxDF Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test It is most useful to tackle ill-defined or unknown problems and involves five phases: Empathize, Define, Ideate, Prototype and Test
What are the Principles of Design? — updated 2024 | IxDF The principles of design in art are foundational concepts that guide the creation and evaluation of artworks, ensuring visual harmony, balance, and cohesion These principles include balance, contrast, emphasis, movement, pattern, rhythm, and unity variety
What is good design? — updated 2024 | IxDF - The Interaction Design . . . What is Good Design? Good design is a concept defined by industrial designer Dieter Rams’s principles: It makes a product useful and understandable, is innovative, aesthetic, unobtrusive, honest, long-lasting, thorough to the last detail, environmentally friendly, and involves as little design as possible Designers strive for good design
The 5 Stages in the Design Thinking Process | IxDF The five stages of design thinking, according to the d school, are: Empathize: research your users' needs Define: state your users' needs and problems Ideate: challenge assumptions and create ideas Prototype: start to create solutions Test: try your solutions out Let’s dive into each stage of the design thinking process
What is Web Design? | IxDF - The Interaction Design Foundation Web design used to be focused on designing websites for desktop browsers; however, since the mid-2010s, design for mobile and tablet browsers has become ever-increasingly important A web designer works on a website's appearance, layout, and, in some cases, content Appearance relates to the colors, typography, and images used
What is Interaction Design? | IxDF The 5 dimensions of interaction design(1) is a useful model to understand what interaction design involves Gillian Crampton Smith, an interaction design academic, first introduced the concept of four dimensions of an interaction design language, to which Kevin Silver, senior interaction designer at IDEXX Laboratories, added the fifth 1D: Words
What is Universal Design? | IxDF - The Interaction Design Foundation Ron Mace, who coined the term “universal design,” advocated for the design of environments that all individuals can access, regardless of their abilities A group at The Center for Universal Design at North Carolina State University developed the concept further in 1997 Universal design is closely related to accessibility
What is Human-Centered Design (HCD)? — updated 2024 | IxDF Design thinking is a broader concept that includes human-centered design to solve major problems on a global and local scale Human Centered Design is narrower in scope and aims to make interactive systems usable and useful For a more thorough understanding of these design approaches, please watch this informative video
The History of Design Thinking | IxDF - The Interaction Design Foundation The 1960s: Attempts Were Made to Make Design Scientific The term “Wicked Problems” is Coined The 1970s: The Principles of Design Thinking Started to Emerge The 1980s: Solution-Focused Problem-Solving was Observed 1987: Design Thinking was Compared to Architecture Once Again The 1990s to the Present 1991 1992 2004