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Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian . . . The code is designed to implement the event-based 3D reconstruction algorithm described in the paper and includes key components such as the photovoltage contrast estimation module and a novel event-based loss for optimizing reconstruction quality
Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian . . . To achieve high-quality, eficient, and robust 3D reconstruction in challenging real-world scenarios, we propose a novel event-based 3D reconstruction framework using 3D Gaussian Splatting (Event-3DGS)
[2406. 02972] Event3DGS: Event-Based 3D Gaussian Splatting for . . . To address this challenge, we introduce Event3DGS, an {\em event-based} 3DGS framework By exploiting the exceptional temporal resolution of event cameras, Event3GDS can reconstruct high-fidelity 3D structure and appearance under high-speed egomotion
Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed . . . To address this challenge, we introduce Event3DGS, an event-based 3DGS framework By exploiting the exceptional temporal resolution of event cameras, Event3GDS can reconstruct high-fidelity 3D structure and appearance under high-speed egomotion
PowerPoint 演示文稿 - neurips. cc Enhance 3D reconstruction quality and robustness from event data 3DGS-based approaches Our method achieves better 3D reconstruction quality and speed Our method ensures better performance in extreme noise, fast motion, and low-light conditions
Event3DGS: Event-based 3D Gaussian Splatting for Fast Egomotion We propose Event3DGS (see Fig 1), the first method that leverages the advantages of gaussian splatting to facilitate high-fidelity 3D reconstruction and real time rendering based solely on event data