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CodeWalker 3D Map Viewer for GTAV - Tools - GTAForums Thanks! There is still some work to do on the texture blending, I only have it working for some of the terrain shaders at the moment Also there are still some issues with colour tinting, eg the golf course should be tinted terrain, and parts of the beach have some different masking, but I haven't figured out the algorithms yet If you know of any details that might help, would be great to
CodeWalker 3D Map Viewer for GTAV - Page 8 - Tools - GTAForums With codewalker's help, I added many many details on this AkinaV You can see the lights, item, and car parking on the road side, which is created by car generator And most importand thing is traffic lines I created 21 ynd files, which includ over 1200 nodes for the traffic lines And it works! But, however, it has some problem
CodeWalker 3D Map Viewer for GTAV - Page 2 - Tools - GTAForums System Exception:CodeWalker was unable to initialise the graphics device Please ensure your system meets the minimum system requirements and that your graphics card drivers and DirectX are up to date in CodeWalker Rendering DXManager Init (DXForm from) My GPU is a GTX 970 (tried both 355 82 and 378 92 drivers) Rest of my rig i5 4690
CodeWalker 3D Map Viewer for GTAV - Page 5 - Tools - GTAForums Through Codewalker, players can explore GTA to a degree they normally can’t in-game, and it also allows them to peer into the game’s code Using both the code viewer and the model viewer in Codewalker, Team Guru members Tom and Gramz and Codewalker creator Dexyfexy identified a group of new, never-before-seen props Take-Two:
How to import JPEG or PNG into the map? - GTA V - GTAForums With ydr files that have embedded textures, you have to export the prop through Codewalker as XML, edit the texture and then import the prop back into the game through Codewalker The issue there is that Codewalker exports the textures as DDS files, meaning you need a paint package that supports reading and writing DDS files
[How-to] Map an interior and stream it in FiveM Tools needed : GTA5-Mods com CodeWalker GTA V 3D Map + Editor CodeWalker - Interactive 3D Map for GTAV This app renders the GTAV map in a manner reminiscent of SA-MP Map Editor You can add markers like on the Glokon online map, but in 3D Select objects in the world by clicking on them, and look at details
[IV|3DSMax] Converting V cars with tuning and steering wheels I decided to finally make a guide to help people convert cars from V to IV with 3DS Max, without ever having to touch the horrid program that is ZModeler 2, and with working car tuning and steering wheels This guide is a result of about 2-3 years of experience wandering around the dark exploring