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[Client Beta] In-experience Mesh Image APIs now available in . . . - Roblox [Update] January 16, 2025 Hello Creators, We are excited to announce that you can now publish experiences with the EditableMesh and EditableImage APIs With this update, these APIs are now available in Client Beta This means we do not foresee any more breaking API changes and you can confidently publish experiences with these APIs We are still considering this a beta release as we are going
Rolimons API Module - Community Resources - Roblox Rolimon's API Module I have created a module that allows you to easily access the Rolimon’s API, it comes with several features and is available for download here If you would prefer not to download the RBXM file, the marketplace model can be found here A more in depth documentation can be found on the Github repository Features Get the latest item data from Rolimon’s Detect what the
[Update] Projecting decals to EditableMesh! - Roblox Hello Creators, We are excited to announce a new API – DrawImageProjected – that allows you to add decals and images to assets, including avatar bodies This is the next step for our EditableMesh and EditableImage APIs, expanding the creative possibilities for in-experience creation New DrawImageProjected API The new DrawImageProjected API acts very similarly to the existing EditableImage
Begone, old mesh instances! - Community Resources - Roblox This script is meant to replace old mesh instances (BlockMeshes, CylinderMeshes, etc ) with parts of the same part type This is best used with older models For example, look at this weapon model I’m not sure what era of roblox it is from myself, but I’m sure it was very detailed for it’s time! This seems nearly perfect to use for games that takes place around this era of roblox, but
Semi-Realistic Storm Chasing Kit - Community Resources - Roblox This is a tornado script free for use in all of your games It includes: -Distance calculating Windspeed values -Advanced EF Scale system -Fully editable code It does not include: -Car support -Full storm system How to use it? Place it under a part named anything that is a number, To make the tornado pick them up name the parts eg 115 will get picked up when its strength reaches that
Texture Atlases - Creating Foliage Texture and Meshes Introduction Good day creators and readers - today we are going to learn about creating foliage for games! Foliage and vegetation are a great way to increase the detail fidelity, improve the art style, and bring a natural believability to your worlds With a few simple principles, creating foliage for games is easier than it might seem This article will focus mostly on principles to employ
Layered Clothing Items Disappearing Ingame - Roblox Several of my layered clothing items have been affected by a bug which causes them to not appear on a player’s avatar when they are worn on the website or in a game When joining a game, the suits will appear for a fraction of a second before immediately disappearing and will appear for a short period of time when resetting before disappearing once more, as seen in the attached video These
Korblox Deathwalker R15 Scaling ISSUE - DevForum | Roblox Hi there, I’d like to address the issue with the Korblox Deathwalker leg scaling Now I have noticed nobody has really brought this issue up on here really, I have seen others on external websites talking about this very same issue and this has been a problem for quite some time now, I would like to also mention that when the bundle originally came out the scaling was good but then I believe