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How does Rigidbody. AddExplosionForce () work? - Unity Discussions I am using rigidbody AddExplosionForce ( type impulse) to add an explosion to my boxes With a cube on the floor with no rotation and an explosion applied on one side, it is propelled in the direction of the explosion
Unity Script Reference – Rigidbody. AddExplosionForce function AddExplosionForce (explosionForce : float, explosionPosition : Vector3, explosionRadius : float, upwardsModifier : float = 0 0F, mode : ForceMode = ForceMode Force) : void Description Applies a force to the rigidbody that simulates explosion effects The explosion force will fall off linearly with distance to the rigidbody