copy and paste this google map to your website or blog!
Press copy button and paste into your blog or website.
(Please switch to 'HTML' mode when posting into your blog. Examples: WordPress Example, Blogger Example)
Beyond3D Forum The world's best online 3D graphics discussion! Graphics Forums Beyond3D's core forums, for discussion of contemporary GPU architectures and the products they're integrated into, the industries surrounding them, and their programming models for graphics and beyond
The Elder Scrolls IV: Oblivion remaster (UE5) [XBSX|S, PC, PS5, XGP] Rumors suggest that The Elder Scrolls IV: Oblivion remake will be officially announced during the Xbox Developer Direct event in January 2025 This has fans eagerly anticipating what could be a fantastic revival of this beloved classic Gotta say that I am excited to revisit Cyrodiil with
Games - Beyond3D Forum Want to discuss your favorite games? You've found the right place
Should full scene RT be deprioritised until RT solutions are faster . . . I ve been reading about Mega Geometry and how RT works and I get the impression that in certain scenarios RT is pointless and may either be producing worse results and or have more performance hit than necessary I understand that RT reflections are necessary on huge surfaces, uneven surfaces
Digital Foundry Article Technical Discussion [2025] | Page 68 . . . Conversely the tech demo is already putting in all of the high end rendering stuff, including foliage that is a step beyond anything that has shipped in any game to date at any frame rate To be clear, I think it's always good to be skeptical about whether any game can maintain the visuals of a tech demo, especially one that is still a fair