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Babylon. js: Powerful, Beautiful, Simple, Open - Web-Based 3D At Its Best Babylon js is one of the world's leading WebGL-based graphics engines From a new visual scene inspector, best-in-class physically-based rendering, countless performance optimizations, and much more, Babylon js brings powerful, beautiful, simple, and open 3D to everyone on the web
ImportMeshAsync | Babylon. js Documentation Parameters source: SceneSource a string that defines the name of the scene file, or starts with "data:" following by the stringified version of the scene, or a File object, or an ArrayBufferView scene: Scene the instance of BABYLON Scene to append to Optional options: ImportMeshOptions an object that configures aspects of how the scene is loaded
Home | Babylon. js Documentation Hello and welcome to the Babylon js Documentation In these pages you will find everything you could ever want to know about this powerful, beautiful, simple, and completely open-source web rendering engine
WebGPU Support | Babylon. js Documentation The current implementation of WebGPU is now merged in the main branch of the Babylon js GitHub repository WebGPU is now supported by Node Material and can be defined in the editor
Babylon. js 8. 0 Release - Call for Community Creations I am a physics teacher, and in 2024, I started a project to create a series of casual physics simulations using Babylon js, targeted at mobile browsers Over the course of a year, I developed a total of 7 simulations
Babylon. js and React There is an NPM project called react-babylonjs that is a React renderer for Babylon js What you are able to easily do is powerful, because inside the Scene component you can declare Babylon js objects like Cameras Meshes Lights Materials Textures 3D Models etc, using familiar JSX