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Accessing the PlayerModule objects - Scripting Support - Roblox At the top of the PlayerModule script (found in PlayerScripts during runtime) is says: provides getters for developers to access methods on these singletons without having to modify Roblox-supplied scripts
PlayerScripts | Documentation - Roblox Creator Hub PlayerScripts is a container object located inside Player objects within the Players game service It is created automatically when a player joins the game Its main purpose is to contain LocalScripts copied from the StarterPlayerScripts container within the StarterPlayer game service, which happens once upon creation
What is the PlayerModule? - Scripting Support - Roblox The player module is the location for both the movement and the camera of the player (lockshift, camera options and the main movement of the character) you can track the module by playtesting the game, and then open explorer > player > playerScripts
GitHub - UpliftGames player-module: Packaged format of the Roblox . . . player-module Packaged format of the Roblox PlayerModule for use with Wally This repo pulls the PlayerModule and packages it in a format that is compatible with wally The repository is setup to pull the PlayerModule every 12 hours and update if out of date
How to edit player module? - Scripting Support - Roblox Replace the module with something you have edited through the script editor Your question was “HOW TO EDIT PLAYER MODULE” not how to replace them It is as simple as going inside them… And IF FOR SOME REASON, you did word it wrong Then I suggest you change the title to “How to replace player modules with custom ones”
EgoMoose rbx-pull-playerscripts - GitHub rbx-pull-playerscripts Lune scripts for pulling, packaging, and publishing Roblox playerscripts In specific the following playerscripts are supported: PlayerModule: lune run playermodule RbxCharacterSounds: lune run character-sounds This is more or less a successor to this tool
Player Script Updater - Keep Player Module Forks Up To Date Player Script Updater (Rbx PSU on Github) is a simple plugin that allows you to quickly grab and fork the latest versions of some player scripts (at the moment specifically the Player, Camera and Control modules) without having to go into Studio testing just to grab them
A python tool for pulling the Roblox Player Scripts. - GitHub This tool can be used to pull different Roblox Player Scripts from the live version of the game into the current working directory Most of the player scripts can also be pulled in a special package format that makes them easier to use in your games as dependencies through package managers such as Wally