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The Alexandrian DISCUSSING In the Shadow of the Spire – Session 46B: Into the Asylum Elestra reached out to the memories of Zairic’s corpse through the Spirit of the City In a horrible, gurgling voice Zairic’s head spoke from it lay atop his corpse, attached by only a slim flap of flesh I love speak with dead almost as much as my players do It’s an essential part of their toolkit whether they’re
The Alexandrian » Remixing Avernus – Part 3I: Vanthampur Manor Go to Table of Contents Compared to the Dungeon of the Dead Three, we’re going to have a fairly light touch on Vanthampur Manor For the most part, we’ll just be tying off some of the loose ends created while we were remixing other scenarios in Part 3, with a particular look at how this effects the various denizens of the manor MANOR vs VILLA: The published book refers to this location
The Alexandrian » Review: Mothership Trifold Adventures The adventure support for Mothership is out of this world (Pun intended )Mothership is a sci-fi horror RPG, inspired by films like Alien, The Thing, Annihilation, and Event Horizon It takes
Ptolus: Running the Campaign – Ex Post Facto Roleplaying DISCUSSING In the Shadow of the Spire – Session 46A: Among Madmen At the last possible moment, Zairic twisted aside so that the arrow lodged in his shoulder instead of his heart Letting his book drop to the floor, Zairic vaulted over the high arm of his chair and jumped for cover In mid-leap, he released a fireball through the window Tee ducked down as the fiery inciting pellet passed
The Alexandrian » 2024 » July Go to Part 1 What makes a mystery scenario work is, ultimately, the structural revelations: The PCs need to find a lead that will take them to the SS Brittany and they need to find the clues that reveal how to defeat the ento-parasites from Planet X Using the Three Clue Rule, node-based design, and similar scenario-building tools, therefore, we make these structural revelations robust and
The Alexandrian » Remixing Avernus Patrons of the Alexandrian can download a complete edition of the Avernus Remix as a bookmarked PDF, including all of the addendums, map patches, and reviews REMIXING AVERNUS: THE COMPLETE COLLECTION
Dragon Heist Remix – Part 3B: More Faction Outposts - The Alexandrian Go to Part 1 XANATHARIAN OUTPOSTS TERASSE ESTATE (Castle Ward, Elsambul’s Lane): The Terasse Estate is a modest rowhouse residence in the Castle Ward which is secretly owned by Xanathar It is occupied by a Xanatharian operative named Keln Trigos, a tiefling priest (MM p 348) Keln sometimes provides healing services to injured Xanatharians, but the house is more notable because it’s a
The Alexandrian » Dungeons Dragons D D: Calibrating Your ExpectationsD D 5E: Calibrating Your ExpectationsDungeons: Player MappingA Nomenclature of D D EditionsE(X): The Many Games Inside the World's Most
The Alexandrian » Dragon Heist Remix – Part 1: The Villains It’s easier than you think! COLLECTED EDITION Patrons of the Alexandrian can download a collected edition of the Remix This includes: The Complete Collection, a PDF with all 25 parts of the Remix plus the original review, addendums, and Running the Campaign essays in one convenient file
The Alexandrian » Hexcrawl As part of my essay on game structures in roleplaying games, I specifically discussed the basic structure of the hexcrawl: (1) Draw a hexmap In general, the terrain of each hex is given as a visual reference and the hex is numbered (either directly or by a gridded cross-reference) Additional features like settlements, dungeons, rivers, roads, and polities are also typically shown on the map