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Ideas needed for an adventurers guild - EN World I was just planning to set up a adventurers' guild to my current campaign (I'm the DM), but I'd like some good advices because guilds are bit bureaucratic and cumbersome things I'm running Greyhawk I was thinking something like this: There are five levels of membership - Apprentice, Journeyman, Senior Journeyman, Master and Grandmaster
Does anyone use The Adventurers Guild? - EN World My first Story Hour campaign, "Wing Three," was specifically about a group of adventurers assigned to Wing Three of the Greyhawk City Adventurers Guild (Link: Wing Three ) It provided a simple way to get the PCs together, and furthermore it allowed each player to have two separate PCs and switch out which one they were going to run through any
D D General Suggestions for Rooms in an Adventurers Guild HQ - EN World A special lounge for displaying trophies collected by the guild from past requests, often materials from monsters left over from submitted catches A memorial room for the prominent past members of the guild staff A clean room for storing dead adventurers' bodies brought back from quests A file storage room for storing the guild's documents
Lets Talk About Starter Sets in Sword World 2. 5 What makes the Adventurers Guild Box particularly unique is the “Build Your Own Guild” aspect The top cover of the 20 x 27 x 6 cm (7 9 x 10 6 x 2 3 in ) box has the image of an empty guild house on the inside At the beginning of the first scenario, you start out with the party, Oscar the Guildmaster, 1 desk, and Hilda the receptionist
The Kordovian Adventurers Guild - EN World And the Kordovian Adventurers Guild had successfully completed their first mission, even though they had yet to leave the confines of their small kingdom - - - T-Shirt Worn: solid gray, with no image No surprise there, as it was the same session as the one in which we ran the first adventure
E. N. Guilds - Adventurers Guild - EN World E N Guilds: Adventurers' Guild is a pdf product from E N Publishing, the fourth in E N Publishing's Guild Series Written by Robert Hunter, Adventurers' Guild features a fully detailed guild devoted to supporting adventurers to insert into your campaign, including guild services, membership benefits, organisation and new feats, spells and a
D D General Adventuring Company Names and What They Are Up To - EN World The Firewind hires on as expensive caravan guards and are expert arsonists--the later activity necessitating the former when the adventurers must needs leave an area quickly 7 The Four From Immersea A quartet of adventurers: fighter, thief, priest and mage Experienced veterans, with ties to Aglarond thanks to a long year of adventuring there
DMs Guild The Top 10 DMs Guild Short Adventures - EN World Below is a list of the top 1 0 highest rated 2-3 hour adventures, as ranked by DMs Guild customers I've included both Community Content and Adventurers League Dead of Winter (level 1) A Dish Best Served Cold (levels 5-10) Journey to the Summer City (level 2) Blood on the Trail (levels 1-3) The Black Road (levels 1-4) Giantslayer (levels 1-2)
The Top 20 Adventurers League Adventures - EN World Below is a list of the top 20 highest rated Adventurers League adventures, as ranked by the DMs Guild customers I have included convention content in this list DDAL05-05 A Dish Best Served Cold (levels 5-10) DDAL05-02 The Black Road (levels 1-4) DDAL05-16 Parnast Under Siege (levels 1-4) DDAL06-01 A Thousand Tiny Deaths (levels 1-4)