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Meta Spatial SDK Development | Meta Community Forums Meta Spatial SDK Development Explore and share insights on Meta Spatial SDK, ask questions, and address challenges with fellow developers This space is ideal for discussing the intricacies of using Meta Spatial SDK to enhance applications with immersive, spatial computing capabilities
Unity Development | Meta Community Forums Unity Development Welcome to Unity development, where you can share insights, ask questions, and address challenges with fellow Unity developers This forum is ideal for discussing all things related to Unity
Solved: Re: How to launch another app from my first app (o. . . - Meta . . . Since the issue was resolved by adding the right permission in the manifest, it’s likely that the missing permission was related to launching external applications or activities In future cases like this, make sure to check the AndroidManifest xml for necessary permissions, such as: <uses-permissio
Modifying the sample 360 video code to play 180 I've been banging on the sample oculus360videossdk to display 3D 180 degree (half sphere) videos without luck As it is, I have to pad a 180 degree video with black pixels to make it 360 which requires me to lower the overall resolution of the content to accommodate the note 4 limitations I would r
Re: Issue when forward to new activity If you just want to spawn the 2D panels in the home environment, you can just launch another regular activity as you would in Android You may need some extra manifest flags to make it not just replace the current window (for example you may need the FLAG_ACTIVITY_NEW_TASK), but things should just w
PC self build shopping list, reasonable? - AtMeta I'm switching from mac to windows for DK2 development, and I would appreciate some help with a self build This is what I've worked out so far: Sapphire AMD R9 290 TRI-X OC Graphics Card (4GB, HDMI, PCI-E) Gigabyte Z97N-WIFI Intel LGA1150 Z97 Mini-ITX Motherboard Intel Core i7 4770S Quad Core Retai
Android Life Cycle - Meta Community Forums - 224597 I've got experience with developing Android apps, and what stands out for me the most, is the incredibly involved life cycle that apps have in the Android OS To get an idea about the complexity, see the attached graph The most important thing is that your app must be able to destroy all OpenGL re
Anybody tried NewRetroArcade? - Meta Community Forums - 243431 PS: my only concern with it is that it uses a gameboy color emulator for the arcade machines, which is an heresy for the retrogaming lover that I am 😞 EDIT: I perfectly know that using an arcade emulator would be quite problematic in many ways, starting with performance (MAME has become such a big monster of an emu!!!) Maybe RAINE or online Java emulators such as this one https: archive