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  • RPG ACT ARPG 三类游戏有什么区别? - 知乎
    1、符合ACT游戏的全部要求(除了第3条) 2、符合RPG游戏的全部条件要求 拿几款游戏举例说明: A、怪物猎人系列:很少或几乎没有故事、游戏目的为通过挑战。 可以归类为ACT而非ARPG。 B、Diablo系列:符合ACT和RPG的所有要求,归类为ARPG。
  • 什么是 CRPG?有哪些游戏可以被分类至 CRPG? - 知乎
    第4点很关键,是把很多奇幻RPG与CRPG区分开来的关键:在这类奇幻RPG中,虽然玩家可以定制自己的角色。 但这种定制通常只能影响外貌、战斗数值、种族天赋。 但同一种族、甚至不同种族所经历的任务历程是完全相同的。
  • Bell of Lost Souls - RPG: ‘Critical Role’s ‘Daggerheart’ Is Finally . . .
    RPG: ‘Critical Role’s ‘Daggerheart’ Is Finally Here — Now Hope Fear Are In YOUR Hands by J R Zambrano Critical Role‘s Daggerheart RPG launches today, giving d12s the world over their time in the spotlight at long last Daggerheart, the new fantasy tabletop RPG from Critical Role‘s
  • RPG准确来说是什么游戏呢?于JRPG和ARPG又有什么不同呢?为什么RPG游戏有回合制也有即时制呢? - 知乎
    RPG并不是以回合制和即时制划分的,广义上来讲,一切具备角色成长要素的游戏都可以作为RPG来看待。 举个例子,如果超级马里奥系列可以通过升级加点成为超级马里奥,那它就不再是ACT(动作游戏)了,而是摇身一变成为了ARPG(动作角色扮演)。 在这个前提下,一切类型都可以套入,例如SLG(战
  • Shannara RPG? | Tabletop Roleplaying Open | RPGnet Forums
    Is the rpg world really enriched having a specific game for Supernatural? Was there really a point to having separate games for Buffy and Angel? For Battlestar Galactica and Serenity? In my experience, only a very tiny number of those very specific games are actually good for a reason other than their source material
  • What official RPG is best for Battletech Mechwarrior?
    Destiny is a proper RPG, its easier to use, and if you want to have classic BT mech combat, you use the classic minis rules for the mech, and Destiny tells you how what you did in RPG relates to that Destiny has its own mech rules, and they are lighter too, which are fine if you need quicker combats or maybe like the more 'arena' style feel
  • Tabletop Roleplaying Open - RPGnet Forums
    General discussion about the roleplaying industry and where it's going, and other tabletop RPG topics
  • World of Paksenarrion and the Skillscape system questions
    I got the announcement that Brittania Game Designs was coming out with an rpg set in the World of the Paksenarrion novels by Elizabeth Moon It looks like it will use the Skillscape system that was used in Chivalry and Sorcery I understand that the system uses a roll under percent based




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