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  • TerraTech Forum
    TerraTech CommunityWanting to join the rest of our members? Feel free to sign up today
  • TTSMM - the UNOFFICIAL Official (Workshop) Mod Manager - TerraTech Forum
    Are you annoyed by having to subscribe unsubscribe from mods to enable remove them in your game? I am So over the past year, I've been working on a project: TerraTech Steam Mod Manager (TTSMM) THIS IS AN UNOFFICIAL (NOT MADE BY PAYLOAD) MOD MANAGER IT'S AN EXTERNAL PROGRAM USED TO LAUNCH THE
  • Crafting Resources Chart - TerraTech Forum
    TerraTech-Reference-Chart version 1 1 Component Recipes Component Sell Prices Resource Location Chart Resource Sell Prices Steam Achievements List Whenever I really get into a new game I usually create a background image for myself to display on a second monitor I add information I'd often
  • Campaign Tech Construction Guide | TerraTech Forum
    I just thought, that it would be helpful if new Campaign players and veterans explain their Tech design growth while going through Campaign My knowledge on this: The Basics of Techs When playing Campaign, the player must take caution when building their Tech: Early Game - The cab must always
  • Official TerraTech Mod Support
    Hey Prospectors, It's finally here Official Mod Support is a thing! The first iteration of official mod support is creating skins All the steps you need to take in order to start modding your very own skins can be found on the TerraTech Wiki! Make sure you follow each step carefully
  • What Crafty Mike doesnt teach! [TT 0. 7. 8. 0] - TerraTech Forum
    Updated version here on Steam! 1 "Crafty Business I" - Receivers pick up resource chunks, passing them to Conveyors that move them, Orbital Delivery Canons sell them and Refineries convert them into more valuable refined chunks :D Receivers pick up loose resources within their short
  • Tips and tricks for beginners. : r TerraTech - Reddit
    This title says it all, experienced players can post helpful tips on anything terra-tech I have a couple of tips to start things off, GSO Missiles are great for Anti-Air, being agile enough to hit most aircraft, but strong enough to take out a wing or two (Unlike the Venture Avalanche Launcher, which has good tracking, but doesn't pack much of a punch When building a large tech, spamming GEO
  • Good early game tech design - TerraTech Forum
    I just started a new game and all i know how to build that's effective is the staircase design : also i'm GSO 2 and Geocorp 1 so not much blocks unlocked yet




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