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  • Snes9X. COM
    Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan
  • Snes9X. COM: Downloads
    Snes9X COM: DownloadsDisclaimer View our Privacy Policy
  • Snes9X. COM: News
    Quite aside from the fact that selling ROMs is almost certainly illegal in any jurisdiction, it is a violation of the license to sell Snes9x Please read and respect the license, and report anyone trying to scam money out of people for Snes9x
  • Snes9X. COM: News
    The changes since the last release Windows release: Added fix for Captain America's corrupt graphics - a ROM bug causes it to read from what I thought should be an unmapped memory area, but it expects the value returned to be zero Added code to support games that switch to the hi-res SNES screen mode part way down the screen while using the 3dfx bi-linear filter mode The code basically has
  • Snes9X. COM: News
    Windows and i386 Linux Snes9x Ports Released v1 33 The highlights include C4 emulation, an important speed hack bug fix and improved colour subtraction code The C4 emulation in Snes9x, to make Megaman X2 X3 playable, was only possible due to the many days weeks of work that zsKnight spent reverse engineering these games and coding up an emulation; thank you zsKnight! Snes9x actually includes
  • Snes9X. COM: Developers Journal
    I've also now got a working SNES backup unit - previously I got given one that didn't work and then bought a brand new one that also didn't work; its 16Mbit, Lo-ROM only so most games don't work on it, but it does allows a game pak with a DSP-1 chip to be plugged into the top and then for test ROMs to access the chip
  • Snes9X. COM: News
    Initial 3dfx support, faster screen rendering on most games, sprite priority problems finally fixed, software z-buffer, sound fixes, 4096 SNES colour mode, special SPC700 cycle timing for some games, multiple colour window bug fixes, ROM check sum validation (check for corrupt hacked ROMs), and lots of other emulation bug fixes
  • Snes9X. COM: Developers Journal
    I'll back out the change and have to investigate the problems with the other ROMs later The sound effects problems are caused by my attempt to simulate the SNES sound DSP's bug feature where noise is generated when uncompressed sample data deliberately goes outside a 16-bit range




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