- Smooth out sprite motion in scratch - Stack Overflow
How can I smooth out animations in Scratch? Mainly, I want it such that when you press and hold the right arrow, it goes right without any noticeable jittering Plus, scratch makes you wait a secon
- Scratch: Broadcast message spawning more and more clones each time, how . . .
Scratch: Broadcast message spawning more and more clones each time, how to fix Asked 1 year, 8 months ago Modified 1 year, 7 months ago Viewed 1k times
- In Scratch, how can the clone A of Sprite2 detect if its touching . . .
4 This is for a mini program in Scratch What I want to do: When a clone A of Sprite2 touches another clone B of the same Sprite2, both clones are deleted, but any other clone stays existing and executing What I have tried: I have tried finding if there was an option like "touching another clone", but I haven't found it
- mit scratch - Why does the sprite costume not change? - Stack Overflow
I can imagine the confusion; the documentation is not very explicit on this Move is instantaneous; most Scratch blocks are Exceptions are loops (as explained), wait, play sound and glide The latter will do what you had in mind: move gradually
- How do i fix this clone bug in Scratch? - Stack Overflow
So I was making a quiz game in scratch, I decided to clone the board that has the answer, but the clone just kept following each others, no matter how I fix it I tried using a quot;Wait until qu
- mit scratch - How to detect the x and y position of a clone? - Stack . . .
The banana's solution is great as an inspiration, but it does not work in 2024 because of several problems: sprite-only variables are local to clones, you have to clear the list, and you cannot replace before you insert This solution is tested and works in 2024: Create global variable "clone Count" Create sprite-only variable "clone ID" Set "clone Count" to 0 and delete all elements from "x
- How to hide a particular sprite in mit-scratch? - Stack Overflow
I am trying to write a scratch code in which on a button press a particular sprite will be displayed and on another button press another sprite will be displayed, the first one should disappears
- How do I make a Scratch sprite bounce off the edge of a maze?
I'm currently making a project, where I have a sprite that is controlled by the player, and it has to make its way through a maze-like stage: The red box is the player How do I make the player not
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