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- Easy NTSYNC Arrives For Steam Users With GE-Proton 10. 10
Long-time Slashdot reader drinkypoo writes: GloriousEggroll has released GE-Proton 10 10, a heavily breathed-upon version of Valve's version of Wine used with Steam, and the big news is that it supports NTSYNC by default on supported platforms That means amd64 systems whose kernel is built with the
- GE-Proton 10-9 released with NTSYNC and FSR4 upgrade support
GE-Proton 10-9 is out now with some exciting sounding new features like NTSYNC and FSR4 upgrade support for gamers on Linux, SteamOS and Steam Deck
- Proton GE 10-9 Releases With NTSync Support, FSR 4 Upgrading . . .
A new Proton GE update was released with NTSync support, FSR 4 Upgrading, and a fix for Sifu on Steam Deck
- GE-Proton 10-9 introduces support for NTSYNC and FSR4, among . . .
GE-Proton 10-9 arrives on Linux and Steam Deck with NTSYNC and FSR4 support, graphical improvements, and common bug fixes
- NTSYNC :: Steam Deck General Discussions
Anyone tried to compile the kernel adding support to NTSync? How it performed? We already include fsync, which should be as fast or faster as ntsync We developed ntsync as a general solution that'd be acceptable in upstream Wine, but there's no urgency in including it in the Deck SteamOS kernel I saw that, that's from March
- Releases: GloriousEggroll proton-ge-custom - GitHub
Fixes accidental import of the steam ffmpeg libraries instead of the ones we build and ship (this was an accidental copy paste when porting changes from Proton 10) -- this should fix video playback in a lot of titles as they worked in proton 9
- An update on the GE-Proton Issue tracker and NTSync - Patreon
So, for that I've added instructions in the GE-Proton README: (2) The GE-Proton issue tracker is now officially open Originally I did not open it because both GE-Proton and Proton itself were new, and I did not want thousands of game issues being misreported on the GE tracker instead of to Valve
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