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  • Shady Bears - possibly a Playdate game - Playdate Developer Forum
    Hello all! My name is Stefan, I'm a programmer game designer from Serbia I recently discovered Playdate and instantly fell in love with it Super charming little thing 🙂 In my spare time, I'm currently working on a tiny web-based game called Shady Bears https: bears-demo netlify app It feels like this could work well as a Playdate title What do you think? Is it worth trying to port it
  • All Time - Playdate Developer Forum
    Shady Bears - possibly a Playdate game Games 9 620 July 17, 2023 Initial Daydream - Pulp RPG Pulp devlog 17 1339 April 16, 2024 'Under The Tree', Tech Demo 0 1 Games 33 2902 April 22, 2024 Yoshimi Yahtzee Games 9 936 May 24, 2022 An exploration of dithering and flashing SDK Development Discussion graphics 9 1647 February 3, 2023 Neven's FREE
  • Weve done it! Over a 1,000 games on itch! - Playdate Developer Forum
    We've finally hit 4 digits on itch! Truly amazing how constant the interest in developing games has been for this wee device ! Any bets for when we hit 2,000 ?
  • Trying to make a Game and Watch-style game - help with timers?
    Hello! I've been trying to make a Game and Watch style game, where each frame pops in one-after-another after an amount of time Specifically, I'm trying to reproduce the top walking person in Manhole, at the moment I was attempting to use a keyRepeatTimerWithDelay to increment up a variable, hoping to pass that variable into some if thens to make one frame appear and another disappear I can
  • Working on a little 3D racing game called Trackminia
    Ahoy! I've been making a small racing game, primarily inspired by "Trackmania 2" (my favorite in the series, because of its lovely drifting mechanics) This clip is recorded in the simulator - on the actual device, it wavers between 40 and 50 fps, varying depending on your viewpoint It'd be sick if I could get it to maintain 50 fps on the Playdate, but it's feeling less and less likely as I
  • Brians Playdate DevLog - Playdate Developer Forum
    Hi everyone! Some of you may have seen me hanging out on the Discord server, but this is my first time posting in the forum I'm Director of Engineering at a software shop here in Toronto, Canada and I've been excitedly playing around with game ideas since I joined the developer preview I've very much enjoyed following everyone's progress on their games prototypes, so I thought it was time
  • Pulp Game Jam dev log: SAUSAGES! - Playdate Developer Forum
    The game I'm working on is based on one of my favorite Kids in the Hall sketches: sausages I already have a simple game loop in mind that I think I'll be able to implement before the deadline tomorrow Today I went a bit overboard with a silly "cutscene" which references the sketch directly For the actual gameplay I plan to do something much simpler in order to meet the deadline 🤣




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