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  • GDevelop Forum - Help and discussions about GDevelop and game development.
    Community forum of GDevelop, the open-source, cross-platform game creator designed to be used by everyone
  • Latest topics - GDevelop Forum
    Community forum of GDevelop, the open-source, cross-platform game creator designed to be used by everyone
  • Beginners Guide To GDevelop! How to make a complete game from scratch!
    So iv decided to make a new simple game, all from scratch, showing what im doing and teaching as i go along to give some guidance to those that need a slower and more complete aproach to seeing how things are made
  • Save Load your game (Quick - forum. gdevelop. io
    This might work on PC, where saves are on external files, but on Android (from what I understand), saves are internal, so this approach isn’t feasible Corrupted saves seem rare in GDevelop, but if a simple and more secure system could be found, I’d include it without hesitation Maybe an extension in the future?
  • I love GDevelop, but this is why I cannot bring myself to use the . . .
    TLDR: Middle-aged dude with a busy schedule who just wants to make games loves GDevelop, but unfortunately prefers Construct 3 for the pretty objective reasons bulleted at the end Introduction To kick this off I want everyone to realize I write this with the sincere intent to help make GDevelop the best game making engine it can be I’ve only been part of the community for a short period of
  • If else event (We have a solution) - GDevelop Forum
    After using it in game maker then going back to the event sheet in gdevelop, i see it’s merit and gdevelop’s way seems like an ugly workaround in situations where “else” would have nailed it right away With @Pelitaiteilija we have talked a lot and we have maybe a solution for implement a new event type We present “If else” (mockup)
  • General questions about custom objects - How do I. . . ? - GDevelop Forum
    EDIT:Before reading this,I apologize to have been a bit sceptical about the usefulnes of custom objects prefab The fact that all the pre-steps process to link stick objects togheter can now be replaced by 1 object it is really a good thing and a very useful feature I was thinking to create a custom objects (collision box) that can transform to all his children weapons with each collisions and
  • GDevelop 4. 0. 92 - GDevelop general - GDevelop Forum
    GDevelop 4 0 92 is available Here are the changes and new features since the last version: Platformer object now have an option allowing them to grab platform ledges Activate this option in the behavior and be sure to also enable this on platforms Animations of Sprite objects can now be named Specific actions conditions are also available Add basic support for effects for HTML5 games For




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