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- Eco
Eco is built on a rich ecological simulation All the data generated from the interaction of plants, animals, climate, and players can be searched and analyzed using in-game graphs and heat-maps
- Food - Eco - English Wiki
Food is a constant necessity for players in Eco Lack of food will eventually halt the accumulation of Skill Points and prevent the player from doing any work that requires calories However, players can not die from starvation Skill point gain is increased by the player's nutrition and Housing
- Agriculture - Eco - English Wiki
Agriculture is the cultivation of plants on tilled land Growing crops with high yields is a balancing act of maintaining the proper soil conditions (Temperature, Nutrients, and Soil Moisture)
- Skills - Eco - English Wiki
Specialties are categories of skills in Eco that are discovered using research Players may learn specialties - and gain access to the specialty's skill tree - by spending Skill Points
- Versions - Eco - English Wiki
New versions are available for download at Eco website and are automatically downloaded through Steam New client and new server versions are released simultaneously
- Chat Commands - Eco - English Wiki
Text Markup | edit source The appearance of text can be modified with certain HTML tags These work on signs as well as in chat <size=7>bigsize< size> — Value 7 is the biggest, value 1 is standard size bold = <b>bold< b> italic = <i>italic< i> underlined = <u>underlined< u> strikethrough = <s>strikethrough< s> color <#FF0000>color< color> <color=red>color< color> <#FF000050>color< color
- Server Configuration Difficulty. eco - Eco - English Wiki
The following presets are available by default (only changes affected by presets are listed):
- Vehicles - Eco - English Wiki
ATTENTION! The process of updating WiKi to version Eco 12 x has begun Those wishing to participate can find out more Information on our Eco Contribution Wiki Discord From start update, errors may occur in the Wiki, as we will be carrying out a major update to the information processing modules
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