- Eco
Eco is built on a rich ecological simulation All the data generated from the interaction of plants, animals, climate, and players can be searched and analyzed using in-game graphs and heat-maps
- Getting Started - Eco - English Wiki
Upon starting up Eco, you can click "New Game" to see a list of servers at various levels of progress and starting conditions The game displays the best matches for you based on latency, player activity, and other factors
- Eco - Buy
Screenshots Eco Credits Buy Eco Credits here and spend them on premium variants inside the game! 500 Credits $ 5 00 1000 Credits
- Economy - Eco - English Wiki
Unlike most games which only allow players to buy and sell items, Eco allows players to handle the exchange of resources, items, work labor and other services in a store, a contract board, and via other objects
- Food - Eco - English Wiki
Food is a constant necessity for players in Eco Lack of food will eventually halt the accumulation of Skill Points and prevent the player from doing any work that requires calories However, players can not die from starvation Skill point gain is increased by the player's nutrition and Housing
- Agriculture - Eco - English Wiki
Agriculture is the cultivation of plants on tilled land Growing crops with high yields is a balancing act of maintaining the proper soil conditions (Temperature, Nutrients, and Soil Moisture)
- Versions - Eco - English Wiki
New versions are available for download at Eco website and are automatically downloaded through Steam New client and new server versions are released simultaneously
- Animals - Eco - English Wiki
Animals in Eco roam free on the Surface of the World They can be hunted with a Bow to get Meat, Hide, Fur and Tallow The world of Eco is filled with wild animals These animals are essential not only to your progression in the game but also to the well-being of the ecosystem you live in
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