- Microsoft open-sources the original Zork trilogy, unlocking a . . .
Turning the main Zork trilogy into an open source project will make sure students, teachers, and developers can study the original code, play the games, and perhaps even create something new from it
- Preserving code that shaped generations: Zork I, II, and III . . .
Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License
- Microsoft has open sourced the Zork trilogy of text games - MSN
Microsoft announced today that the code for Zork, Zork II and Zork III will be made available open source under the MIT License The company's Open Source Programs Office, Xbox and Activision all
- Microsoft open-sourced Zork I, II, and III - gaming. news
Microsoft officially open-sourced the source for Zork I, II, and III The trilogy is known for helping establish the interactive fiction genre, influencing nearly all subsequent adventure and role-playing games
- Microsoft Open Sources Zork Trilogy Code, Preserving Gaming . . .
Microsoft and Activision have released the source code for Zork I, II, and III under the MIT License, officially preserving the text adventure classics
- Zork: Original Text Adventure Trilogy Now Open Source!
Open-source projects like Zork provide a rich dataset for this type of research, allowing scholars to delve deeper into the origins of interactive entertainment Microsoft’s decision to open-source the Zork trilogy is a landmark moment for game preservation
- A Cornerstone Of Gaming History - Microsoft, Xbox . . .
Image: Infocom Infocom's original Zork trilogy is now open-source under an MIT license, thanks to the combined efforts of Microsoft’s Open Source Programs Office (OSPO), Xbox, and Activision (h t: The Verge) The three classic text adventures — which Microsoft OSPO director Stacey Haffner and the Microsoft vice president of developer community Scott Hanselman referred to in the
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