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  • Star Wars: The Old Republic
    Official site Broadsword and Lucasfilm bring you the next evolution in MMO Gameplay: Story
  • EA’s BioWare lays off 50 and cuts ties with unionized Keywords . . .
    Are you referring to Andromeda? Bioware Montreal started by making DLC for ME2 and 3 before making Andromeda I believe they started doing mp maps for Battlefield after they were folded into Motive following Andromeda's release
  • Video Games That Get Lost in Translation - DVD Talk Forum
    Video Game Talk - Video Games That Get Lost in Translation - Why Most US Titles Don't Fare Well in Japan (and vice-versa) By Steven Kent Special to MSNBC Updated: 7:36 p m ET April 28, 2004 Despite the success of American music and movies in Japan, Western-made video games have never done well in the Japanese market
  • Jetzt herunterladen - Star Wars: The Old Republic
    Dieser Launcher verwendet dein Live-Konto Fortschritte, die du mit deinem Charakter machst, werden dauerhaft gespeichert Alle Käufe, welche mithilfe von Credits oder Kartellmünzen durchgeführt werden, sind dauerhaft Alle Charaktere, die du erstellst oder löschst, sind dauerhaft Zum Herunterladen des Clients benötigst du 60 GB freien Speicherplatz Verwende unbedingt eine Maus, die
  • Jason Schreier: BioWare told employees they would be temporarily . . .
    Jason Schreier: BioWare told employees they would be temporarily assigned to other EA project, move was actually permanent, Bioware now <100 Devs
  • HALO: Remake - DVD Talk Forum
    The Abstraction team, based in The Netherlands, has built its name working on other projects, with the studio having co-developed Mass Effect: Legendary Edition alongside primary developer BioWare
  • cartel coins - Star Wars: The Old Republic
    I’m James Ohlen, Studio Creative Director at BioWare You probably know me as the Game Director on Star Wars ™: The Old Republic™, but I’ve also been the lead designer of older BioWare games such as Baldur’s Gate 1+2, Neverwinter Nights, Dragon Age and Star Wars ™: Knights of the Old Republic™
  • [JSchreier] What went wrong with Dragon Age: The Veilguard . . . - ResetEra
    BioWare developers like to joke that the Dragon Age crew was like a pirate ship, meandering and sometimes traveling off course but eventually reaching the port In contrast, the Mass Effect group was called the USS Enterprise, after the Star Trek ship, because commands were issued straight down from the top and executed zealously




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