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- Algorithm - Wikipedia
Algorithm design is a method or mathematical process for problem-solving and engineering algorithms The design of algorithms is part of many solution theories, such as divide-and-conquer or dynamic programming within operation research
- Mathematical optimization - Wikipedia
Mathematical optimization (alternatively spelled optimisation) or mathematical programming is the selection of a best element, with regard to some criteria, from some set of available alternatives [1][2] It is generally divided into two subfields: discrete optimization and continuous optimization
- Dynamic programming - Wikipedia
Dynamic programming is both a mathematical optimization method and an algorithmic paradigm The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, such as aerospace engineering and economics
- Standard algorithms - Wikipedia
Standard algorithms In elementary arithmetic, a standard algorithm or method is a specific method of computation which is conventionally taught for solving particular mathematical problems
- List of algorithms - Wikipedia
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems Broadly, algorithms define process (es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations With the
- Computer algebra - Wikipedia
In mathematics and computer science, [1] computer algebra, also called symbolic computation or algebraic computation, is a scientific area that refers to the study and development of algorithms and software for manipulating mathematical expressions and other mathematical objects
- Simplex algorithm - Wikipedia
The graph illustrates the Simplex algorithm solving a linear programming problem with two variables In mathematical optimization, Dantzig 's simplex algorithm (or simplex method) is an algorithm for linear programming [1] The name of the algorithm is derived from the concept of a simplex and was suggested by T S Motzkin [2] Simplices are not actually used in the method, but one
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